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Last Land MU Online Starter Guide
β οΈ Note: All text is taken from personal experience. Follow as a starter guide only.
Items & Gear
PvM Gear
- Do not +9 +Defense Success Rate (+DSR), only if you want to look shiny. The main goal in PvM is reaching the DSR cap. After the cap is reached, monsters hit you very rarely and for very low damage.
- Exceptions are bosses β for them, Damage Decrease gear is better since the DSR cap is too high to reach realistically.
- Full Set (Helm, Armor, Gloves, Pants, Boots) provides an extra 10% DSR.
- Use Imps or Dynorant (crafted from 10 Horns of Uniria + Chaos in CM) to assist with leveling.
PvP Gear
- Prioritize +Damage Decrease (+DD) items, these items you NEED to ++ up to +13.
- Upgrade to +13 to enable Jewel of Harmony option βDamage Reduction Rateβ (starts with +1% and can be upgraded to +5% with Higher refinery stones).
- Using a same-set +13 can give extra defense.
- Early on, +3 Kundun gear is strong and relatively easy to obtain.
- Best option combination: +DD + Reflect + HP, but triple option gear is very rare. At minimum, aim for only DD, later can upgrade to DDHP or DDREF. Some classes perform better with +DD+HP, others with +DD+Reflect β test what works best for your class.
Class Notes
- Summoner / Soul Master: Use the best staff available and upgrade it as much as possible β Wizardry % scales damage greatly.
- Melee classes & Elfs: Weapon upgrades have less noticeable effect, so no need to stress too much.
Leveling (5-Man Party)
Don't take these spots AS BEST POSSIBLE, you can always check with "END" the xp gained in 5 minutes and see what is best at your reset.
This guide assumes you have DSR gear; some classes like RF can manage without, but it is still recommended.
0 Reset
- Collect Hearts, Silver, and Gold Medals β great Zen and materials for wings.
- For Chaos weapon crafting, use weapons with skill + option for higher success rates.
- Wings provide large damage absorb and damage dealt. If no +luck and low jewels, leave wings at +6 or +7 to avoid massive losses.
- Lorencia: Level 1 β 20 (up to 40 if the map is free). Pick up scrolls, bones, and other sellable items to afford gear and potions.
- Devias: Level 20/40 β 80+.
- After Devias, go to Lost Tower or Atlans. Find monsters that die fast, move up floors as you level: LT1 β LT3 β LT5 β LT7. LT7 can be farmed until ~level 300.
- Tarkan (~level 280β300): Farm Mutants or Wolves. Wolves drop Golden Medals, good for weapons; Mutants might give better XP/min. Test spots using END for 5-minute intervals.
- Imps or Dynorant can be used for faster leveling.
1 Reset
- Path: Lorencia Lich β Devias4 Ice Queens β Atlans3 Lizard Men (stay until 160) β Tarkan β Iron Wheels.
- You can level on Mutants/Wolves until ~level 300 and then move to Iron Wheels, which are among the fastest XP spots.
- If you have enough DSR, you can farm Icarus for Feather, but consider whether sacrificing XP is worth it; this can also be done next reset.
2 Reset
- Path: Lorencia Lich β Devias4 Ice Queens β Atlans3 Lizard Men β Tarkan.
- Go straight to Iron Wheels. If strong enough, try Tantalos or Beam Knights until ~level 210.
- Walk from LT7 to Icarus to farm Loch Feather and Crest on Crusts, possible to stay until reset here too, since it's great to have all party with W2 ASAP.
3 Reset
- In Tarkan, farm Beam Knights.
- Either stay until level 210 and walk to Icarus, or stay until 220 and walk to Kanturu1, then farm Wolves or Satyros.
- Horse Spirits can be farmed for crafting or selling. Karutan small/big scorpions may offer better XP in some cases.
4 Reset
- 1 to Tarkan. Kanturu until level 240.
- At level 240, move to Karutan: farm either Big Scorpions or Big Scorpions + Small Gollocks until reset. Feather and Crest also drop here.
5 Reset
- 1 to Tarkan. Kanturu until level 240.
- At 240, go to Karutan: farm Gollock spot or Big Scorps + Small Gollocks.
- At level 310, you can go to Karutan2 and farm first monsters until reset.
6 Reset
- 1 to Tarkan. Kanturu until level 240.
- At 240, farm Gollocks in Karutan until level 310.
- After level 310, you can choose either Relics or Karutan2 on first monsters β depends on your preference.
7 Reset
- 1 to Tarkan. Kanturu until 240.
- Farm Gollocks in Karutan until 310.
- 310+: Relics Twin Tails until reset.
8β9 Reset
- 1 to Tarkan. Kanturu until 240.
- Farm Gollocks in Karutan until 310.
- 310+: Relics. If you have high damage, go Dreadfears until reset.
- At 350, you can optionally move to Vulcanus for better XP. Relics drop Gemstones which are useful for PvP.
10 Reset
- 1 to Tarkan. Kanturu until 240.
- Farm Gollocks in Karutan until 310.
- 310+: Relics Dreadfears until 350 or reset if farming Gemstones.
- If not staying until reset, you can go to Vulcanus, either Resurrected Zombies or higher mobs if they die quickly.
Party Play
Goldens
- If a DL is in the party, they can find Golden and summon the party (400 command). Early stages may lack summon availability.
- If no DL, players split into zones to search individually.
- Preferred to kill in 5-man or guild groups to secure the Golden.
- Call nearest warp and coordinates, or use direct movement if close.
Chaos Castle
- Use Discord voice coordination if enemies are present.
- Kill all monsters, stick together, and coordinate attacks.
- Decide the winner via /roll or fight.
Pandora
- Disband party on entry, so you can kill your "party member" if he is low on SD.
- SMs can ice to slow and then remove SD without killing enemies, better to keep enemies 0 SD so it's easy to kill them if they get Pandora.
Abyss Boss
- Top 2β3 DPS players focus the boss.
- Other party members disrupt enemy DPS or kill other threats.
π Map DSR Requirements
| Map | Minimum DSR | Maximum DSR |
|---|---|---|
| Tarkan1 / Aida1 | 280 | 340 |
| Icarus start | 320 | 380 |
| Aida2 / Tarkan2 / Kanturu 1 | 400 | 435 |
| Kanturu 2 start / Karutan 1 start | 450 | 500 |
| Kanturu 2 end / Karutan 1 end | 620 | 644 |
| Kanturu 3 | 644 | 680 |
| Karutan 2 start | 720 | 820 |
| Karutan 2 ending / Relic | 875 | 1000 |
| Raklion / Vulc | 1008 | 1360 |
| Swamp | 1800 | 2300 |
β οΈ Please note that once you reach the required DSR threshold, you will still get hit β but only take very low damage.
π Blood Castle DSR Requirements
| Map | Minimum DSR | Maximum DSR |
|---|---|---|
| Blood Castle 1 | 68 | 220 |
| Blood Castle 2 | 184 | 280 |
| Blood Castle 3 | 280 | 520 |
| Blood Castle 4 | 520 | 680 |
| Blood Castle 5 | 680 | 950 |
| Blood Castle 6 (Master Level) | 950 | 1260 |
π Devil Square DSR Requirements
| Map | Minimum DSR | Maximum DSR |
|---|---|---|
| Devil Square 1 | 80 | 220 |
| Devil Square 2 | 188 | 220 |
| Devil Square 3 | 280 | 520 |
| Devil Square 4 | 520 | 644 |
| Devil Square 5 | 680 | 1008 |
| Devil Square 6 (Master Level) | 1120 | 1320 |